19 Feb 2010 2 Comments
Strategy Spotlight: Punishing the Kobayashi 1 Space Approach
This week, we explore a extremely punishing sequence that’s available to black when white plays a high approach to black’s 3-4, when it has support in the region of the triangle stone. This sort of pattern happens quite frequently, in, for example, the Kobayashi Fuseki.
Typical responses to the high approach involve close pincers at a, or 6, reasoning that this forces white to jump out towards the triangle stone, and any running fights would be in black’s favour. Recentally, however, black has been given an additional option.
Instead, black feints submission with 2 and 4. Just as white expects black to complete the standard joseki with b, he makes a punishing pincer at black 6. White is now much heavier than the case where black pincers directly.
White’s first instinct, of course, is to punish black’s defect shape in the corner with 1, to which black calmly responds at 2. If white pulls back at 3, black happily connects at 4. White is left with a heavy group, that must either run out eyeless, or concede further thickness to black with the sequence 6 to 10. This is clearly unsatisfactory.
Therefore, white boldly cuts black with 1, a necessary move, regardless of result. The corner descends into chaos. Black triangle, however, ends up in a perfect position. White is now split into two groups, and will find it extremely difficult to save both.
If, white for example, chooses to help the four stones on the left, black effortless walls in the triangle stones on top. Even if these stones somehow survive, the thickness that would gave black is unthinkable.
Therefore, white 1 in Diagram 2 is overplay. The best white can hope for is the settled with the sequence 1-8. Although he managed to get sente, black’s left side has been solidified, and blacks top right now has a lot of potential. This does not look good for white at all. So…. where did white go wrong?
To answer, we’ll have to backtrack all the way to the initial approach. If black is strong on the left, white best stay away. 1 is a much better idea, to which black responds with a or b.
The feint plus pincer, however, is a good sequence to keep in mind. Even in cases where Black has no stone at a, the option is possible whenever black has significant strength in the bottom left and top right. Diagram 7 outlines one possible sequence of moves. The result will now depend entirely on surrounding conditions. Play this is you like seeing blood, though it could be your own!
















